Posted by Michel Parra, Guest editor / Feb 09, 2010
 

3D, Beyond the Screen (Part 2)

Currently, 3D cinema is little more than a fairground phenomenon. To be able to transcend its' present phase, it will be necessary for it to develop its own expressive language. The propagation of these personal codes will not be born out of the great Hollywood studios but from other creators capable of exploring the possibilities of emotional proximity and 3D interaction on a narrative level. Creators who are also well accustomed to experimenting with different formats and who live the reality of their audience day to day such as multimedia studios, television producers, etc.

The sports channel, ESPN, has recently announced the imminent launch of ESPN 3D, with the idea to emit at least 85 live events during its' first year in glorious three-dimensionality. Closer to home, Catalunya Television will begin emitting titles in 3D during this same year. Apart from acquiring finished productions, they anticipate the possibility of creating new pieces. The film director and set designer, Lluis Danés, from 8 de agosto, will premiere this initiative with the recorded version of "Llits" ("Beds"), his most recent musical and circus-style play. "This will be the first recording that TV3 (...) carries out in 3D", commented Danés and he is not shy with his fascination for the experience: "I'll be including video projections in my next play and I'll almost surely use 3D for its magnificent spectacularity".

Beyond its future narrative possibilities, there exists an area where the application of 3D is about to generate a qualitative jump: the design and creation of user interfaces. It was possible to see multipoint interfaces in Minority Report which we have started to use in devices such as the iPhone. Another example is the recent science fiction film, Avatar, which helps to discern the next phase in the development of GUI. When all is said and done, considering that our physical environment is three-dimensional, the development of the interfaces which we use when manipulating programs, machinery and even in communication, will need to make the most of 3D to achieve interaction models that are really ergonomic.

 
 
 
 

1 comment

 

 
En un punto esto me recuerda a lo que quería hacer Peter Greenaway con sus múltiples capas de información en una misma película y que nadie entendió en su momento.
http://www.youtube.com/watch?v=3h7__nKnaY8
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Bones,

volem presentar-vos les nostre darreres peces per Chellomedia y UPC on demand:

- ArtHouse: http://vimeo.com/34281968
- KidsZone: http://vimeo.com/32444588

UF loves you.
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Us deixo aquí la nostra última peça per Burger King! http://vimeo.com/35259369

A vere si us agrada!
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Us deixo el vídeo de la col·lecció "Le Maroc", per al dissenyador de moda Adrià Colorado.

http://vimeo.com/35843936
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Nuevos ID's de LUMBRE para National Geographic!
New ID's for Nat Geo by LUMBRE!

http://www.lumbre.tv/index.php?%2Fprojects%2Fview%2F81-nat-geo-ids-2012
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Aquí va l' últim projecte d'animació que he fet per Random House Mondadori:
http://vimeo.com/35622117
Espero que us agradi!
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Aquí teniu el nou reel d'Onidea ;)
http://vimeo.com/34084984
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Publicada en Dimensión 2.5 una entrevista exclusiva con el equipo de The Foundry, disponible en español e inglés, creadores de software para VFX como NUKE, OCULA, FURNACE y MARI.

http://t.co/7392E8f4
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Hemos realizado nuestro primer trabajo para Sony y nos encantaria que dierais vuestra opinión. http://brandia.tv/?portfolio=sony ¿Que tal esta?
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zeligstudio diseñó la nueva imagen de los informativos de Televisión Española
http://www.zeligstudio.com/es/proyecto/TelevisionEspanola-Informativos
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Nuevo showreel 2012! http://vimeo.com/34871391
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THE BOX FAMILY
La darrera col.laboració amb Londji.
He fet les il.lustracions i el video de promoció.
Espero que us agradi!

http://vimeo.com/33984320
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